Ace's Studio
Satisfy · The · Experience
About the Studio

A studio built on patience and craft.

Ace's Studio — officially incorporated in June 2026 — is a small crew of storytellers building the games we couldn't stop imagining. Passion first. Trends never.

Our Story

Started with a promise: build games we'd want to play.

Ace's Studio began as a small group of creators tired of games that chased trends and forgot the story. In June 2026 the studio was officially incorporated, and we committed to a slower path — fewer titles, deeper craft, and games where every world has weight.

Our Vision

Passion projects, at studio scale.

We believe the next generation of gaming studios will be born on Roblox — and the ones that last will be the ones who care about story, character and craft as much as any AAA team. We plan to be one of them.

Our Mission

Build worlds that stay with you.

Every system, every animation, every line of dialogue is measured against a single question: will a player still think about this a year from now? If the answer isn't yes, we take it back to the drawing board.

The Future of Ace's Studio

A connected universe of stories.

Beyond our current slate lies something bigger — a connected studio universe where trading cards, cross-game events, a creator program and community-owned tournaments knit our games into a single canon. This is the beginning of the story, not the end.

Company Values

The bar we hold ourselves to.

Craft

Every animation, sound and system is built by hand until it feels right — no matter how long that takes.

Story

Our games tell you a tale — or hand you the pen to write your own. Never both filler.

Community

You aren't a metric. You're a co-author of everything we ship.

Passion

We only build games we'd still want to play five years from now.

Milestones

The road so far — and ahead.

  • Early 2026
    Development Begins

    Work on all four titles begins — Brainrot Ranchers, Godsall, Fallen Hour and Light — passion projects long in the making, finally under one banner.

  • Mid 2026
    Brainrot Ranchers Launches

    Our first public title goes live on Roblox — a playful world with over 100 collectable creatures and a ranch that becomes uniquely yours.

  • June 2026
    Ace's Studio Becomes an Official Business

    The studio is officially incorporated — cementing our long-term commitment to the players and the stories we're here to tell.

  • Dec 2026
    Light Releases

    Our atmospheric single-player descent Light hits Roblox at the end of December 2026.

  • Aug 2026
    Fallen Hour

    The survival-narrative flagship Fallen Hour enters public release in August 2026.

  • Jun 2027
    Godsall

    Godsall — our anime-Greek combat title — targets a June 2027 release.

The Team

Meet the crew.

Ace's Studio is small — for now. Every hire we make will be introduced right here.

Dajae Morehu
Chief Executive Officer
@WilliamAceYoung
We're Growing
Future team members will appear here.

We're actively looking for commission workers.

We're Scaling

Looking for commission workers.

Developers, builders, animators, UI artists — if you can ship, we want to see your work. Send your development portfolio to our business email and we'll be in touch.